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Or Thief ("too dark"). Or System Shock 2 ("too many diet/nutrition monkeys"). Or Morrowind ("too much foliage collection"). Or Far Cry ("eh"). He is a joyless shell of a human, bereft of brightness and glee, churning with subsurface wrath. He has my pity. diet/nutrition However, his gloweringly lemonish surl, in addition to being endearing, does have one side benefit: when he recommends a game, it's a safe bet that you won't be diet/nutrition disappointed. And so when he emailed me and said in no uncertain terms that I should pick up Prince of Persia: The Sands of Time, I did so, and I was suitably impressed. Sands of Time is an amazing game. It is beautiful, hugely entertaining, and stuffed to the proverbial gills with thrilling play, snappy writing, and excellent voice work. Indeed, even on the PC with a mouse/keyboard comboa control scheme for which it is not ideally suitedit managed to be one of the best PC games of 2003, selling nearly two million copies across all major platforms and very nearly toppling Knights of the Old Republic for the IGDA's Game of the Year award.
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