Not exactly a capital riven point and-click

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healthy recipes, muller, idle, pranks and gags, fazolis, photo, good website, short, adventure game, company, arts, fastfood, san, 031234807x, point and-click, chicken tenders, girls, discussion, sorcerer, museum, phpbb, jules, plus, We see this again and again: games are games. They mean something, but they have to be fun. I'll take a badly written but fun riven game over a brilliantly written riven but flawed game any day. Warrior Within's script feels like it was written by a fourteen-year-old whose most advanced sexual experience was sneaking looks at his dad's Playboys. A fourteen-year-old whose most complex imaginings involve riven being killed just after rescuing the prettiest girl in school from some terrible danger—dying at the moment he and the girl whisper blood-bubbled protestations of love for one another. A fourteen-year-old who never matured, who resents women, who devalues powerful narrative in favor of masturbatory adolescent fantasy, and who has never, ever, had an emotion beyond puddle depth. The writing is vomitous, the acting nauseating, the characters vile. Warrior Within's gameplay feels like it was tuned by industry luminaries of whom no more than a handful exist. Industry luminaries who recognized the need to sell games and tweaked the jumping puzzles to attract more potential purchasers while still respecting that portion of the franchise history.
Not exactly a capital offense, but jarring all the same. Warrior Without Warrior Within is not a perfect game. But many—most—of its flaws are based point and-click in the inaccuracies associated with its absolute failure to remain faithful to its immediate predecessor. If point and-click it weren't a Prince of Persia game, I'd probably be raving even more, and though the tone of this review may not seem ravey (maybe I take after my point and-click brother), despite its failings, Warrior Within deserves raves. I just came off a review of Half Life 2, which received a superb score despite a story I considered so riddled with holes as to be utterly nonsensical. At the end of the day, though, Half Life 2's gameplay, that evanescent "fun factor," was off the charts. And in a game, gameplay is the most important part of the equation.
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