looking, nothing, pixel, health and hygiene, machine, handheld, bloodmoon, realmyst, escape, terry poulton, social conditions, eidos, hidden, fries, station, beyond, who, siberia, chester, wilson, loom, boutilier,
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As the game progressed, enemies had higher and higher hit points, which appetizers means that they took more and more of my party's attack hits without succumbing. I felt fearless, though, because my party was building in experience and strength all the time too, and I could shop 'til I dropped in the sparsely located towns for better armor and weapons. Throughout their travels, my party also found many barrels and crates to break open, as well as hidden treasure chests that contained additional armor, gold, appetizers weapons and spells appetizers that I could pick through and equip them with in between towns. Painting the Town Red Besides being able to buy upgraded armor and weapons, which the characters needed varying experience points build-up to use, I could also purchase different spells if I didn't acquire them out yonder. This option for commerce was presented by vendors in the towns and outdoor caravans scattered about. Those pit stops were too few for my liking, though, especially toward the end of the game when I really needed them.
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