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Meanwhile, the tactical missions are better and more varied, the timeshifting 3fat chicks on a diet : because we're all in it together a huge improvement over a purely turn-based paradigm, and the gameplay in general has a lot going for it. It lacks polish, it's unbalanced, unstable, and contains many peculiar or even nonsensical design decisions. Documentation and in-play text make it clear that English is the second language of the designers. But it's good fun and nowhere near so flawed as to make me shy away from a recommendation. I will say this: those who love 3fat chicks on a diet : because we're all in it together X-Com will like this game. Those who love strategy 3fat chicks on a diet : because we're all in it together will like this game. But no one will ever love this game. UFO: Aftermath will be forgotten in a matter of months, while the game that inspired it continues to burn as brightly as ever in the memories of PC gamers.
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