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Nanu, Nanu Soldiers karen have stats, as karen in X-Com, and these stats increase as the soldier gains experience and levels. Additionally, you can train your soldiers in any of seven career paths, thereby further improving their stats. As you play, you'll get to know your troop by name and assign specific karen roles to them. You can even rename them if you like (mine are named after the Detroit Red Wings). You may only take seven soldiers with you into any tactical mission, and you don't have to do every mission available: the Phoenix Force is your elite squad; you can (and should) delegate many tasks to the rank and file. The seven-soldier limit is a critical deficiency in the game, especially considering that the aliens usually outnumber your people by two to one or more, and that the tactical events are very, very difficult. Aftermath would have been better if you could take a larger troop into the field or, as in X-Com, if the number of soldiers available was dependent on the sort of craft you used to transport them to a mission.
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