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The Clakkerz speak in a nasal Western twang money that seems to fit giant chickens. The Native Grubbs speak in a clipped back-of-the throat voice that reminded money me of a slightly deeper version of Marvin the Martian. Enemies and bosses roar in deep, guttural voices. The Western music and sound effects are appropriate money to the game, although they are a little difficult to hear at times. Lock and Load The Stranger uses only one weapon throughout the game: a powerful wrist-mounted crossbow. Most first-person shooters rely heavily on weapon variety. Permitting only one type of firearm seems an unusual choice until you get to use the Stranger's ammunition. Oddworld: Stranger's Wrath substitutes ammunition variety for weapon choice, and it ends up being one of the best parts of the game. The Stranger uses "live ammunition" in the truest sense of the phrase.
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