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The story of The Messenger is actually quite minimal. You play as Secret Service Agent Morgan Sinclair, ordered to infiltrate the Louvre and recover four artifacts known as "Satan's Keys" minelli in five time periods. These keys, when brought together and minelli joined, will bring about Armageddon. It is the dying wish of Morgan's father that she halt this. The graphics are well-done. Environments are richly detailed, well-designed, and completely appropriate for each time period the game moves through. Some of the rooms seemed rather empty, however, with only one or two pieces of furniture and the walls to explore. This minelli may or may not be an accurate representation of how the Louvre has been maintained over the years, but it definitely lessened what there was to explore. There are really nice transitional animations that give the game a further lush look. Characters are cleverly designed, and they really keep the whole look and feel of each time period fresh and very realistic.
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