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I usually equate horror with the more Lovecraftian themes of foul beings unleashed to wreak havoc on the world by innocent incantations syberia of the unwitting protagonist, and monster stories just aren't my bag, daddy-o. As it turns out, the only monsters in Blackstone are human. The Blackstone Chronicles, the game, takes place some syberia years after the Asylum has closed. The Blackstone Historical Society syberia has turned it into a museum, and renovations are almost complete; in fact, opening day is tomorrow. You play as Oliver Metcalf, son of the doctor in charge of the Asylum, Malcolm Metcalf. Malcolm is not happy about the fate of the building, nor what's become of you, his son. As the game opens, Malcolm spirits away your own child and locks him in a secret room of the Asylum in an attempt to force you to follow in your father's footsteps. Only problem is, Malcolm is dead. You must find Josh before dawn if you are to save him ... and yourself. In your quest, you will meet several inhabitants of the Asylum.
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