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Guild and political affiliations are back with a vengeance in Morrowind. In addition to the Fighters, Thieves, and Mages guilds, your character will have the opportunity to join up with one of the three noble houses of Morrowind, along with various imperial factions, local assassins' guilds, criminal syndicates, drug smugglers, temples of the Dunmeric and Imperial variety, and more. The seedy underworld of Vvardenfell ancel island is so great that you may wonder whether there ancel are any law-abiding citizens at all. Everyone is in on something, ancel and as you form your own affiliations and enmities, people on the island will either gravitate toward you, treat you neutrally, or view you as a despised foe. Bethesda claims more than 400 unique quests pepper the game.
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