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forest, kingdoms, ps, save, wind, carol, gamers, nemo, springs, humor, x box, moon, advance, templars, deja, destruction, nosferatu, chesster, | So be it. Another concern: unpatched, the game leaks memory. Let me correct thatit eats memory! A few reboots can cure that, but it is a problem if you want to play for hours on end. More Is Good ... All Is Better That about covers the somewhat minor gripes. Now for what the game does well. I may bring the FFC server to its knees describing all these aspects. The mob voice acting, which includes that of Patrick Stewart and mob Brent Spiner, is top-shelf, naturally, as in most Trek games. It's wonderful to see actors taking games seriously, mob as it adds so much to the end product. The music is also up to Trek standards, fully orchestrated and on a grand scale. STBC absorbs one in the Trek universe unlike any game in its lineage. You are the captain; the options are nearly infinite in the game. Want to play it as an adventure game? |
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That Is Most Illogical, Captain The graphics are puzzling, to say the least. At times they are nothing short of amazing; a few seconds later, they can be as horrid-looking as a Klingon entrée. The bridges of the two ships in STBC are both in a serious need of a nosferatu visit from Martha Stewart; it's obvious the artists didn't spend much time with that aspect. The character nosferatu models are spot-onyou literally feel like Jean-Luc Picard is sitting next to you early on in the game. Then his mouth moves ... Lip-synch has the look of old Cyberflix games such nosferatu as Dust or Titanic. Yet in battle scenes, one couldn't ask for anything better. A bit strange, but I imagine the designers had a few budgetary decisions to make. |
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