x box, moon, advance, templars, deja, destruction, nosferatu, chesster, kyrandia, computers, episode, sly, francisco, diet/nutrition, er, person, conquers, time, cate archer, kirstie, pivotal,
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In the end I decided to decide that the voice acting was "whimsical." Once I had rearranged my thinking in that regard serial things smoothed out. "What Is This? A Bizarre Mix of Colour and Emotion?" The graphics are well done though obviously dated. The colors serial are like cake icing, sweet and sometimes cloying. There's a dreamy quality too, all held together with a smooth airbrushed feel. The characters resemble volumetric shapes, filled with air. Body parts hinge in the oddest places and the characters all move as if they are underwater, but this isn't as distracting as it might seem. The sound effects are great, adding a much-needed extra layer to the game. I especially appreciated the way the audio track was used to introduce a scene, fading in a beat or two before the graphics. It wasn't long before I could identify a location by the audio cues even before it appeared on the screen. This made the game more fun. The game world opens up slowly, and early on some of the verbal triggers required to bring up a new location pass by so quickly you don't notice them.
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