x box, moon, advance, templars, deja, destruction, nosferatu, chesster, kyrandia, computers, episode, sly, francisco, diet/nutrition, er, person, conquers, time, cate archer, kirstie, pivotal,
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But I had to. So I could write this stinkin' review. I was pleasantly surprised by a number of things. First, the graphics made the transition to TV mob very well. I was expecting huge pixels but they were actually pretty small. Second, Guybrush was much mob easier to control (and I was using a gamepad for the PC version, so I expected it to be much the same). There was one particular puzzle mob involving throwing boulders at certain times that I had a Hades of a time with on the PC version. I was filled with dread at the prospect of doing that again, but it was a piece of cake on the PS2. Go figure. Well, that's it, I guess, two things. Now that I think about it, maybe one more thing, and it's a biggie: No glitches. The game ran flawlessly throughout. Now for the downside. First, there are the long load times between each game area, which is understandable given the limitations of the console system. But still, when running back and forth between two areas, this gets a little old. While some of the puzzles are well thought-out and fair, many others are too difficult and nonsensical.
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