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One feature notably lacking is online multiplayer, something to which games of this ilk lend themselves well. Overall, I lucasarts can't totally endorse or condemn Blade & Sword. It's one of those titles that I couldn't lucasarts help but have a love/hate relationship with. I'd play for hours straight and really get sucked into the world lucasarts until I belatedly realized it was 4 a.m. and I was going to be hurting at work the next day. Other moments I'd be incredibly frustrated and wanted to quit and do something else. One thing I will say: Blade & Sword had enough addictive qualities about it that I was compelled to see it through to the end. Incredibly tough boss battles and horrible save mechanism aside, there is a decent underlying game here for the $30 MSRP asking price. Please visit our forum to discuss this game The Verdict The Lowdown Developer: Pixel Studio Publisher: Whiptail Interactive Release Date: February 2004 Available for: Four Fat Chicks Links Player Feedback Screenshots System Requirements P2 266 MHz 128 MB RAM 4 MB video memory 1.4
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