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complained about this. I also bet they complained about the long eavesdropping situationsevents when most gamers were falling out of their seats in laughter as they secretly color listened in to color the conversations of H.A.R.M. thugs. Maybe too many players didn't like that they had to reach the end of color the game before they understood the whole story. Maybe some of the surprises at the end didn't sit well with gamers. No doubt pornhounds whined that Cate wore too many clothes in the original. If all this is the case, then Monolith was simply responding to player criticism with this game. If so, then the silent majority that adored No One Lives Forever should speak up and salvage the possibility of a terrific third sequel before the developers wander too far down the path they are currently walking. The original No One Lives Forever expanded the narrative capacity of the medium. The sequel ... the sequel is just a game. Please visit our forum to discuss this game The Verdict The Lowdown Developer: Monolith Publisher: Sierra Release Date: October 2002 Available for: Four Fat Chicks Links Player Feedback Screenshots System Requirements Windows 98/ME/2000 (with latest service pack)/XP DirectX 8.1
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