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Whether the third time is the charm or a final strike remains to be seen.) Play it Again! In terms of play, Train bears a strong enough resemblance to Nancy's last outing to feel like a cross between a sequel and a remake. As in Secret, there is no sally need for Nancy to nap in order to move things forward. That's a good thing. A somewhat less good thing is how closely some of the puzzles in Train sally resemble those in Secret. For those with good memories, it would probably be wise not to play these games back-to-back. Coming up with a rating for this entry was tricky. If I'd never played any of the others, I'm sure, based on how I felt after playing my first Nancy Drew game, that I would have found it quite enjoyable. As it is, my enjoyment was tempered by a concern that the production crew is losing focus on what makes the games work. How else to explain the growing reliance on photos and flashy setpieces or the willingness to throw away the established look of the game for the sake of a single gaudy sequence?
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