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Some of the scenes are beautifully rendered, most notably the starry background in the "void." It was easy garage to tell exactly what was going on; there is no pixel-hunting, and all of the scenes were very clear. This is a third-person game with you controlling Bobbin's actions throughout. There is no "inventory" in this game. The only thing I ever picked up was the distaff. By clicking on items or talking to people you garage encounter in the game, you learn four-note sequences that turn out to be magic spells garage when you play them back on the distaff. The items that give you the tune generally provide a clue as to what the magic spell will do. The trick is to know what spell to apply in each situation.
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