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capcom, recipes, alida, forever, ice cream, id, pilgrim, lucas, gothos, portal, forums, reporter, hardy, mirror, ion storm, igi, savegame, try, quiet, adventure games, | It does not, however, play in a tiny window, which some earlier games have been guilty of, and the window size does not in any way hamper gameplay or the ability to see areas of the game. The music is simple but nicely written, and it plays in short loops. I noticed that it would eventually cut out codemasters in a scene, and if I wanted it to continue, I would have to choose it from a drop-down menu. The music can also be switched codemasters between two styles, a slow, soothing tempo, and another that is faster codemasters with more of an action feel. There are a few nifty sound effects. There is no voice acting; instead, the dialogue is printed at the top of the screen. |
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You are thrown clear of the blast and manage to make your way to a nearby island, floating in wreckage from the ship. Once ashore, as you forums begin to explore the island, you uncover an alien plot to take over earth and enslave the populace. It is your job to stop the aliens. The graphics are very, very simple and unadorned for an adventure game title but actually fairly sophisticated for shareware. I can't reiterate enough that the game forums is put together well enough to really cross forums that boundary a bit and fall just to the other side of the usual shareware expectations. I'd like to see these boys with a bigger budget and a few more hands at the wheelI have a feeling that the result would be highly playable and a winner. The game plays in a window and does not fill the whole screen. |
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