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frozen desserts, michael, plumpers, terry, pandora's, books, steven, shakes, looking, gut, censorship, morrowind, save, saturn+, kelly, osbourne, pixel, nosferatu, bioware, | Much to my dismay, that was not the case. There is definitely too much of a good thing hereby the time I was ready to put this game behind me and move on to something else, I still had to spend another full day playing just to reach the "real" end, and that best website was with heading straight for the objectivesdo not pass go, best website do not collect $200, whambamthankyouma'am. And then after all of the hours I spent on this accursed game, the finale was a big letdown. The endboss was frighteningly easy to kill, after a whole lotta work in getting there, and the "reward" cutscene was too short and left too much unanswered. This disheartening development is the reason for my downgrading my verdict to a thumb up instead of a gold star. Overall, Divine Divinity has a lot going for it, especially for the adventure gamer looking to expand her gaming horizons. I thought the graphics were nice, the menus and features easy to understand and use even for this genre newbie, and the gameplay for the most part fun. |
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The no-respawning did have one drawbacklate in the game when I felt like I needed to level up a time or two to earn new skills that I wanted, I could not find anything left to kill. Divine Divinity has six bosses, all but the last of whom you must defeat twice each over the course of the game. Only one gut of these bosses posed any challenge at all, but gut her level of difficulty more than made up gut for the ease of finishing off the rest of them. The easy boss-killing suited me just fine; given the choice between a few easy bosses or way too many difficult bosses, a la Final Fantasy X, of course I'd choose the former. I had a love/hate relationship with Divine Divinity. I would find myself hopelessly addicted to playing for days at a time, then get equally hopelessly bored and quit altogether for another week or two. Finally, as I neared the end and had had enough, I finished as many quests as I could in a big burst of activity and then performed the (I thought) final action that would take me to the game's finish. |
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