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Thief 2 may be a more disappointing game than the original, but it is priceless as a tool for understanding Garrett and his world. The Metal Age is also more generous with access to the City. Garrett's burg was presented mostly as tantalizing glimpses soft from windows or over garden walls in the original; only one level—The Haunted Cathedral—took place entirely in the City streets, and that in a section that got invaded by demons, burned down, fell over, and had to be walled off by the authorities. The City is just an appetizer in The Dark soft Project; here soft it's part of the main course. Whole missions take place on its streets, while one of the very best is a spectacular aerial romp from buttress to buttress as Garrett employs the "Thieves Highway" of lore to close in on a target unnoticed. The Mechanist presence is profoundly felt during these excursions: their factories loom on distant skylines, the great metal citadel towers over the horizon, and overheard conversations speak of black lung disease, neighborhoods coated in soot, and blue-collar humans increasingly replaced by robots.
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