Best Fat Paysites
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philosophers, stranger's, tricks, dream, station, first person, struthers, tivola, robot, cheat, hardy, maximo, shakes, rock, whip, earthlight, funny hats, stranger, beneath, | One section that soul should have been dispensed with entirely is the hotel-building. Despite the fact that you lair is housed inside an evil volcano on a remote and desolate island, gaggles of tourists soul inexplicably show up and roam the beaches. If they wander into your base and see something nasty in the proverbial woodshed, they'll return home and tell the agents of justice, and your heat will soul increase. Thus, you must build and maintain a hotel to corral the tourists and keep them away from your lair. This would be okay if the hotels workedwhich they don'tor if you didn't need to staff the place with crucial Valet minions, meaning they're not available to do other work. I wound up using automated sentry guns, not hotels, to deal with tourists. They tried to throw everything including the kitchen sink into Evil Genius, and the result is an overly complicated morass of frustration and poor interface design. The World Domination screen is equally clunky. There are two preset zoom levelsone is too far out, the other is too far in. |
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Another great thing about the doors is that they're useless as security devices. Agents will try to pick the locks to gain access to your base, an activity they could easily dispense with since your minions are constantly walking through maximo the doors, which open for them automatically. Door maximo opens, agent runs through. Security bypassed. If only Bond had it so easy. You have access to a wide variety of nefarious traps with which to protect your island, but in the end they, too, have too many problems to be valuable. A new and unnecessarily maximo boorish linking system allows you to set up extremely complicated trap scenarios using pressure pads, but in my experience traps killed my people far more often than they killedor even fooledthe enemy. The Dungeon Keeper 2 strategy of putting traps at breach points or entrances to offset minor invasions just doesn't work in Evil Genius, because the traffic of your own minions through those points means that they'll be the likely victims every time a trap fires. |
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