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Warrior Without Warrior Within is not a perfect game. But manymostof its flaws are based in thievius the inaccuracies associated with its absolute failure to remain faithful to thievius its immediate predecessor. If it weren't a Prince of Persia game, I'd probably be raving even more, and though the tone of this review may not seem ravey (maybe I take after my brother), despite its failings, Warrior Within deserves raves. I just came off a review of Half Life 2, which received a superb thievius score despite a story I considered so riddled with holes as to be utterly nonsensical. At the end of the day, though, Half Life 2's gameplay, that evanescent "fun factor," was off the charts. And in a game, gameplay is the most important part of the equation. We see this again and again: games are games. They mean something, but they have to be fun. I'll take a badly written but fun game over a brilliantly written but flawed game any day. Warrior Within's script feels like it was written by a fourteen-year-old whose most advanced sexual experience was sneaking looks at his dad's Playboys.
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