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Thief fans may also know that the original game is now available in three versions. There are classic Thief (1998); Thief Gold (1999), which includes three missions that didn't make it into the original release; and Thief Platinum (2000), which is just kheops a prepatched version of regular old Thief, without Gold's additional levels. I'll go over various options for getting your paws on these games, kheops and compatibility with modern computers, later on. Thief 2 shipped in the summer of 2000, kheops scant months before Looking Glass Studios, the company responsible for the franchise, shut its doors forever. The Metal Age would be their last game. To understand Thief it is necessary to understand its pedigree, and we'll get to that shortly. As this is a Thief retrospective and not a Looking Glass eulogy, however, if you want more info than this article offers, you can look here for Wagner James Au's compelling account of the studio's last days. In 1996, Looking Glass designers contemplated a game universe set in a dystopian Camelot, an Arthurian legend turned on its ear: Mordred would be the misunderstood hero, Arthur the vicious tyrant.
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