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Other perks are, shall we say, of less obvious value, like Mysterious Stranger, which introduces a mystery NPC who charlene appears from time to time in combat to lend a gun hand, or Snakeater, making you immune to poison. What these perks really do is allow further customization of your character after you are deep into the game and know charlene your strengths and weaknesses. It's sort of like getting do-overs without having to begin again. For instance, a stealth character with charlene low strength who is having problems carrying enough inventory might want to choose Strong Back, a perk that allows you to carry 50 more pounds of inventory. Or a tank character might want to pick Speaker, which ups Speech and Barter by 20 points. The game begins with a timed quest, the above-mentioned directive by the Overseer to hunt down and return with a new water chip for the water purification system.
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