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Sounds/Music The sound effects are sometimes annoying but mostly well-placed and effective. There are a couple of spots where there is a clock tick-tick-tick-tick-ticking, ad infinitum, to no discernable end, and that got on my nerves in a big way. There is also a squeaky sign flapping in the wind doom that was too realisticI wanted to oil my computerbut that was mercifully short. doom That was the annoying stuff; the rest of the effects were just there to do their job. The music should have been left out altogether. The introductory and ending music doom was lovely, but the in-game music consisted of as few as two or as many as ten notes repeated over and over again, slowly, so as to sound dirge-like. Interface/Gameplay This is a standard point-and-click interface with inventory, but additionally there is an area called "collection," which is where your more permanent items go, for example, the card that carries you out of the study.
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