Best Fat Paysites
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age, heroes, kid, perathia, resurrection, bbs, error, minelli, low carbohydrate recipes, michael, chronicles, sorcerer, spell, can, swallow, enigma, fast food nutrition, pictures of fat women, carbs, elroy, | not irritating. Perps and hostages are placed randomly but logically inside each mission, and honestly the game manages to stay fun no matter how many times you've done a level. SWAT is the neurosurgeon of law enforcement: a single tiny error triggers the nightmare scenario. The death of a hostage means automatic failure, even if it's only indirectly your fault, so naturally you have to be very careful about using force. The game gives you an enormous appreciation of how hard this chess job is, how careful SWAT needs to be, weighing each pull of chess the trigger even when time chess is a factor. When SWAT makes a mistake, people die. SWAT is therefore not allowed to make mistakes. Ever. Which is part of the savor of this game, and what makes it so challengingthere's a huge dichotomy of intent in that you control a team of deadly force warriors who have to be very, very careful about using deadly force. |
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If Dispatch happens to mention that the suspects are wearing gas masks, for example, there's little reason to burden your element with teargas, while armored suspects will just chuckle at hollow-point rounds. Depending on the level of difficulty you've chosen, you must achieve a minimum score in order to proceed to the next mission. Points are awarded for following procedure and achieving objectives. They're subtracted for un-SWATish acts such as pictures of fat women failing to report an injured civilian or shooting a fellow officer. The pictures of fat women nice thing is pictures of fat women that you can choose the difficulty prior to each mission, and the "easy" level has no minimum scoreyou'll definitely be allowed to proceed unless you or a hostage gets killed during the mission, though that happens a lot even on the easy level. There is no in-mission save, but in SWAT 4 it's really okay. Allowing you to save within a mission would screw up the game. And though I can guarantee that you'll be playing some missions over and over again, it's just ... |
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