irrational, more, wagner, interplay, mannheim, spellforce, real, silence, suzanne barnett, drowned, moon, nutrition information, indie, scene, incorporated, sydney, dreamcatcher,
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After several more tries, still no joy. I uninstalled and reinstalled. Ready to go. Well ... not so fast. When I entered my e-mail address, the game refused to accept it, claiming it already had that e-mail address on record. It was a Catch-22, and if I only had one account I would have melting been melting out of luck. As it was, I was able to reregister under another account. This time the game accepted my password and I was off and running, albeit already a little wary. First of all, melting this is not your father's adventure game. Forget what you've heard. The best way I can describe it is an online arcade booth/internet café with someone's home movies running on the back wall. Not that there is anything wrong with that. I'm far from an adventure purist. I think it's high time for a change, a new model, a fresh approach. Still, I had expectations going in, none of which where met. The game is structured interestingly enough. It's built around four major hubs, each of which symbolizes one of the four elements of water, air, earth and fire.
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