self help, jokes, everything, vu, webmaster, hints, griffin, macintosh, diet/nutrition, weight loss preparations industry, turner, se, raccoonus, fit,
|
The double-barreled shotgun, missed in DOOM 3, is in its glory in Resurrection, and it goes a long way toward balancing later portions of the game. There's also a cute anecdotal story about what such an archaic weapon might be doing fusetalk on Mars. I appreciated this, just as I appreciated DOOM 3's hilarious justification for the chainsaws. The DB's shell-gobbling nature fusetalk is offset by the fact that Resurrection is much more generous with ammunition. Constant shortages in DOOM 3 were frankly frustrating; you don't have that problem here. If fusetalk you can't get the hang of the Grabber, you can still get through with regular weaponsbe warned, though, some creatures are only harmed by the Grabber, and most enemies are surprisingly vulnerable to their own ordnance. It's also incredibly satisfying to snatch up Trites and splatter them against the opposite wall. That scary Artifact your character so smartly bearhugged at the beginning of the game isn't just a creepy item, it's an important weapon and the key to victory.
|