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You enter an area, the doors lock and monsters swarm. Once all of the monsters are defeated, the doors open and you move on to the next zone. They improved the compass, which had been rather faulty, and tweaked AI so enemies coordinate quest attacks more effectively. You are also given a couple of new weapons to quest help out. The Boltcaster will quickly become a favorite among snipers; its primary fire launches four metal spikes with great quest speed. It's kind of a Stake Gun on steroids, with an added zoom feature and secondary fire that flings a bucketful of bouncy grenades. You'll also find a new submachine gun that doubles as a flamethrower. While the sub isn't really too usefulbullets are scarce, rate of fire is low, and your arsenal already includes a minigunthe flamethrower does come in handy. It's a lot like the beloved and eponymous Painkiller weapon in that using it requires some artistry: setting a charging enemy on fire isn't necessarily the wisest course of action.
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