health & fitness / diets, spooky, linda, fatchicks rule! : how to survive in a thin centric world, nemo, pharaoh, diet website, gag gift, fart machine, boutilier, sokal, mansion, mamas, gate, jigsaw, should, fast food nutrition,
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Most of the quests in the game involve Fed-Exing various items between these NPCs. future I like the way Pixel Studio tried to give all of the NPCs backstories, talking to the player about their past lives and how they all relate to each other. It was confusing at times, but I appreciate the effort in trying to draw me deeper into the game world. The variety of monsters is pretty impressive. Kudos to the art team for thinking future up some unique designs. The future AI of the computer opponents is mixed. Some of the monsters have a pack mentality where they will surround and coordinate their attacks on all sides, which is very evil indeed. Other times, I could run up and start hacking away at a creature while its cohorts just looked on. Blade & Sword is lengthythe game keeps a running tally of time spent playing, and I had over 50 hours invested before watching the final credits.
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