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hollywooddiet, solution, platformer, blogs, fast food, ii, future, f.a., free, drowned, sara, family guy no fat chicks teeshirts, tucker, everything, pgi, forest, shop, deadly, wanadoo, butt head, mummy, 7th, | Icons are present for the map, case file, cell phone and main menu. The "dreaded" game clock is also shown with time left. The main menu allows up to 15 saves, which can be activated return anywhere return in the game and overwritten if needed. I only used nine. The map allows for travel between places in the game, with the number of sites increasing as your case builds. "Travel times" are a bit slow in loading, but not seriously so. The case file is beautifully done. Up to 52 items return can be stored in the inventory. One or more of the items can then be dragged and dropped into sections of the case filelab test, surveillance, psychiatric evaluation or research requests. |
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With the "interview" skill, you'll not be encouraged to make such comments (which cost "time") as: deadly "Nice place; you own this?" I finally selected the "efficiency" (couldn't resist that patch) and "evidence collection" skills. With the patch, you can really meander, take your time, pick up a lot of stuff and talk with a lot of folks. "Who Hasn't Got a Motive?" Lennie Dead on the Money runs full-screen at 640x480 resolution, and it looks great. I installed the QuickTime provided on the CD (of which deadly there are deadly three) and had not a single crash, glitch or other problem with the game during the entire enjoyable experience. You play in the first person, with a full 360-degree viewpoint; mouse is used for movement. A hot cursor depicts conversations and evidence available. A small navigation bar at the bottom of the screen is activated with the space bar. |
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