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But this is a game where the intricacies and marvels of the journey (the "who," more than the "what" or even "where"), two regardless of outcome, are well worth the price of admission. Try it out. Games Gothic Brought to Mind Black & Whitefor the learning quality of the A.I. Omikronfor the attempt to create a living, believable world. Baldur's Gate IIfor the sheer length of the story. Outcastfor the initial strangeness and ambiguity of direction. The Simsfor the lifelike interactions of two NPCs. What I Liked two the Most The socially large and complex world; the A.I. and consequences of interactions with NPCs; the quality (even at a reduced level) of the graphics. What I Liked the Least Controls take some getting used to; the game is demanding on my system; the story is dark and gloomy.
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