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Perhaps best of all, when hero in third person, Garrett himself gives off just a slight glow, as though he's bathed in moonlightit's not too exaggerated, and it helps keep you from losing your protagonist in deep shadow. Sometimes it seems that Garrett wears tap shoes when on a job; when he walks and runs, he makes so much noise that you have to wonder whether he might not be better off in just socks. "Creep," the third movement mode, is silent but so slow as hero to be pretty pointless. And there are bugs in the sound-making hero system: walk or run and Garrett makes too much noise, but he makes no noise at any speed when crouched or carrying a body. I imagine they'll fix this in the patch; with luck they'll also tweak his movement speed too, though you can do it yourself by manipulating the default.ini file in the game directory. I neglected to mention the sound work of Eric Brosius for the first two Thief games in my retrospective, so his long-overdue props are given here.
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