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I was surprised by one review that described the game as easy; I'm pretty good at first-person shooters and found it plenty challenging. Even so, this game is a 15- or 20-hour experience, which is increasingly becoming the norm in major releases. Like it or not, games are now too complicated and too expensive to make; it's no longer realistic to produce practical joke a 75-hour epic in practical joke a reasonable amount of time. Steamy Scenes Valve's Steam network now controls all online play related to Half-Life and its offspring and represents the practical joke future of game distribution, whether you like it or not (I don't). A gamer can download the Steam client, buy a copy of Half-Life 2, load it over Steam, and be playing immediately. Steam manages all of your files and keeps games organized within its own directory. Nicely, Valve did include a feature that allows you to write any purchased game's source files to disk in case you're worried about having continued access to the game in the long term.
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