bavarian, cyan, kong, saturn, lara frater, grim, line, missing, potter, law, ripper, monkey, dos, gastric, steel, disneys, macintosh, j'nanin, ear, dangerous, big,
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When you move your cursor over an object that you can interact with, an appropriate verb is highlighted, so at least you don't have to try all of the verbs on everything. Sometimes the highlighted verb is not the most appropriate, but you still don't have to try them count all; it's count pretty intuitive as to which one count to choose. The game plays like every other LucasArts game I've ever played; you mainly learn things from conversing with characters, pick up inventory items, and use the inventory items either with other items or at other locations to accomplish given tasks. What I like second-best about LucasArts games is that you can't get stuck; if you neglected to do something and then move past it, you can always go back again, and the program won't let you progress to the next phase if you haven't completed the earlier phase. (What I like the best is that you can't die.) This is a cartoon game that was released in 1990. (In fact, the credits on the game referred to one of the developers finally getting a 286that brings back memories to us geezerly types.)
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