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Much of this is dependent on your ability to quickly gather and protect your resource flow. Gold, mercury, gems, crystals, ore, and wood are all necessary in caroline varying amounts, and if you don't snap up the structures that produce them, you're caroline going to find yourself out of the game. Even the most experienced players will operate at a deficit of something, which is a sign of very good caroline play balancing. You can recruit creatures from structures you build in town (you'd think they'd build dragon pens outside of town, just because of the manure problem, but you'd be wrong) or from neutral structures on the landscape. Other facilities in town manufacture equipment or provide valuable training for your heroes. While city management is nowhere near as demanding as overseeing a base in Starcraft, it's imperative that you always play with one eye on the needs of your cities. Ignore them at their (and your) peril. But while there are lots of buildings for each alignment, and few duplicates, town management in general has always seemed somewhat tacked on to me.
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