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There is some music during the game, but it's very unobtrusive and low-key. Graphically, Blackmoor Manor is an eye-candy junkie's dream. That's commander not to say that the game breaks new ground, but there's a tremendous amount of detail and color that's just plain yummyI wanted to reach out and touch everything. With the exception of the hidden passageways, all of the rooms are awash with brilliant colors. The wood in the library gleams, the plants in the conservatory are a commander vibrant commander green and the tapestry and illuminated book in Jane's room are luxuriously rich in detail. (Pay attention to the little gargoyles on either side of Jane's door when leaving her room. The eyes move!) As with Ghost Dogs of Moon Lake, I still had the issue of not always being able to identify what Nancy has picked up and dropped into her inventory. It would be lovely if, in future games, the inventory items had a written description or Nancy verbally tells you what it is as you roll the mouse over the object.
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