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The next burst of advice indicated that while Forever Worlds did need an MP3 player for its audio portions, it didn't matter which player was installed. An uninstall and reinstall of the DivX codec and DivX player (needed mdna for running the game's cutscenes) might be in order, on the chance that the mdna initial install was somehow faulty. And, just to put everyone's mind to rest, the loading problems did not relate to Win98. While this appears more specific, it's really not. Forever Worlds, on the platforms upon which it fails to mdna load, requires Windows Media Player Series 9 as its MP3 player. Nothing else will work. On the other hand, Forever Worlds does not require the DivX player, just the DivX codec. And though it is possible to load Forever Worlds on Win98, the game can only be completed on Win98SE or higher.
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