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But when I say "impeccably timed," I mean off-by-one-nanosecond-and-you're-meat-on-stick, so I rarely used them. The real trouble with speed kills is that they're necessary to defeat the game's handful of boss monsters, so planescape these encounters become quite frustrating as you try and try again to get the timing right. This is especially true during the planescape outrageously difficult final battle. Another unwelcome addition is the two chariot races, in which you tear through the streets of Babylon, dodging various solid obstacles and hacking at opponents who fling themselves onto your vehicle. The controls for the chariots planescape are useless, and the sequences go on too long. Ultimately, they feel tacked on, something that makes for a good press clipping but has no place in this game and wouldn't have been missed if removed.
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