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My thrill with this game should be apparent in the fact that the moreau complaints I have about it focus mostly on very minor play issues; there is nothing, not one thing, in Morrowind that comes close to being a deal-breaker. It is a moreau beautiful, exciting, rich, and well-written game. It is everything that a great CRPG hopes to be. I certainly hope that other gamers are enjoying it as much as I am, because we've suffered through a long RPG dry moreau spell where titles that hit the shelves brought very little creativity or newness to the table. Now at last we have something to tide us over. And since every game of Morrowind will be fundamentally different depending on the path you choose to take through the story, gamers who finish Morrowind will probably turn around and start right over again as thieves. Or knights. Or witch hunters. Or battlemages. Or bards. Or pilgrims. Or sorcerers. Or alchemists. Or barbarians. Or monks. Or ... Please visit our forum to discuss this game The Verdict The Lowdown Developer: Bethesda Publisher: Bethesda Release Date: April 2002 Available for: Four Fat Chicks Links Player Feedback Screenshots System Requirements Recommended: Pentium III/4, 1 GHz 256 MB RAM 64 MB video + pixel shaders Copyright © Electric Eye Productions.
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