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I enjoyed Shakespeare's puzzle sense and found the familiarity and remedy continuity of the challenges comforting rather than repetitive. The publisher of Gems also went bankrupt, and Shakespeare was quoted as saying that he was done with the business of developing games. The rights to both Jewels and Gems were acquired by DreamCatcher, becoming part of the product line that financed what is now the Adventure Company. Great Expectations ... Imagine my remedy surprise and delight when, in the summer of 2003, I read that remedy Shakespeare was again developing a game. And, rather than having it published by yet another company that was likely to go broke, he was working directly with the Adventure Company. The press releases and interviews hinted at something very different from the engaging twiddle puzzles found in Jewels and Gems. Forever Worlds would be more than just puzzles.
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