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There is also an easily executed third-person spin attack, but it becomes mostly ineffective a few hours into the game when stronger enemies appear. Third-person mode is also useful when the Stranger encounters one of the cream game's rare jumping puzzles. Mercifully, they're fairly easy and rarely end in death. If you fall, you usually cream deplete your endurance bar, which allows you to heal, but not your cream life bar. You can just get up and try again, which I found to be an enormous improvement over the frustrating fall-to-your-death-and-restart-the-level approach used in most platform games' levels. I only died once from falling, and that was because of an intentional leap into the void to see if I would survive. Most of the game is spent in first-person mode with the player viewing events over the top of the Stranger's wrist-mounted crossbow. In addition to his crossbow, the Stranger has a device that he uses to shrink and suck enemies into a holding pouch that he wears. The device will remind players quite a bit of the ghost-sucking vacuum cleaners used in the movie Ghostbusters.
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