fleetwood, ubisoft, soul, midnight, blue, jordan, kim, family guy no fat chicks hat, jane, 3, mac, many, baldurs, ubi, karen, fat grams, pizza, uru,
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Bear with me while I theorize a bit here: I suspect the single-player experience was built from some of the episodes originally planned to be online-only. The mechanics of the whole thing are set up to accommodate online play. For instance, you can't save in Uruyour progress is once marked on quitting, and you always begin subsequent sessions in Relto. This can be once a curse when, say, you miss a jump and land back in Relto and have to link once and trek back to the jumping-off point to try again. Fortunately, at least for me, no jump took more than two or three attempts, but still ... a bit of a pisser, 'twas. Also, throughout your single-player Ages you will catch glimpses of a great cave city that you will not actually visit. I think this is the city of D'ni that forms the nucleus of the online experience. As well, there are areas that are blocked off with cones and barriers such as you find around big potholes in real life.
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