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The extremely stripped down plot is told almost in its entirety during the opening cinematic of the game. The story poses Azurik as a fate-embracing Lore Guardian, the sole mage left in a quest for restoring order swat4 to the world of Perathia. Azurik's former fellow mage, the suddenly gone-bad Bathizar, stole and scattered the four discs of the swat4 sacred elemental forces that he and Azurik were supposed to be guarding, swat4 then Bathizar himself disappeared. It is subsequently up to Azurik to visit the four realms of their world, recover the four discs, and return each to its rightful place in the Temple of the Elements. Over and over through four beautiful, spiritually uplifting realms called Fire, Earth, Air, and Water will you aimlessly wander, given little information except as regards certain sparsely placed mechanisms that require repair. You are never offered any explanation as to how they broke down, who put them there to begin with, or what their true function is.
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