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Why? shady Well, as you're suspecting, when the game box itself asks, "What evil hides in the reflection of your soul?" there is likely shady more to Samuel than meets the eye. If nothing else, he admits to taking psychotropic medication, which, in itself, may cause some robotic affectations. Also, early on, Samuel reveals some bad memories about his last visit to the estate, and he seems to shady be having more than his share of nightmares throughout the game. Now, to be clear, I don't think parts will develop for the actor playing Samuel on Broadway or London theater stages, but there is much more to his rendering of the character than has been considered by some. Finally, poor Samuel is chosen by the designers to act as tutor to the player. His is the script that will say such inane things as: "I can't leave yet," when all that could be discovered in a room has not been; "the door is locked," when a key needs to be found; "I think I will go now," when a conversational tree is finished.
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