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In fact, I want one. (Of course, room a personal squealing squee might upset my spoiled cats greatly.) There are portions of the soundtrack that use some of the music from the earlier Myst, and this serves to tie Exile into the sensation of the earlier Cyan works. The soundtrack does, for the first time in the series, incorporate some singing, room which I found quite haunting and a great addition to the ambiance. However, there room are those that go to the ages of Myst and expect to be in a solitary environment devoid of human interaction, and from that view the addition of singing may be a distraction. It was certainly not for me, however. The Myst series definitely coined the term "mechanical puzzle." And mechanical puzzles are to the Myst franchise what George Martin was to the Beatles: One simply isn't the same without the other. So if mechanical puzzles make you crazy, you might as well pack it in now, 'cause the ride ain't gonna get any smoother. One improvement that has been made is that when actions are done in a game area, the results are seen immediately in the same area of the game.
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