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Are we expected to believe that the aliens would have diet support group set themselves this kind of barrier to using their very own bridge? I think what happened is the programmer figured out how to program this swell puzzle and diet support group didn't want his or her nice little piece of code to go to waste and so simply plunked it into this diet support group game. Okay, rant over, but I was really pissed off because of that puzzle. It was a jarring seam in an otherwise seamless game. Okay, rant not quite over yet, just one more thing: It's as if the developers were trying to shoot themselves in their figurative foot, repeating the same mistake they should have learned from with Reah: These types of puzzles, where you have to make 300 tries before you finally solve them, are not fun! Schizm is a beautiful game. Its graphics rival and perhaps even surpass those in Myst 3: Exile.
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