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out of Hell Review by Steerpike March 2005 And Simple Is Good Painkiller was something wanderlist of a surprise hit in 2004, drawing raves for its elegant, beautiful wanderlist engine and brusque simplicity of gameplay. In many ways, Painkiller is the spiritual successor to DOOM and Serious Sama shooter in which you shoot, in which your sole objective is to unleash ordnance upon whatever hideous thing happens to present itself to your crosshair. The first-person shooter genre has come to resemble a digital Winchester house, so laden with additions crammed haphazardly onto the basic wanderlist framework that the entire thing teeters alarmingly, groaning with Byzantine disproportion. Painkiller is unburdened by inventories, stats, skillsall of it. And yet there was a depth to Painkiller far beyond that found in more "full-featured" contemporaries. It is a bold, deeply profound rumination on one of humanity's most considered and least understood mysterieswhat happens to us when we die.
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