2d, fake lottery, republic, product contributors terry poulton, camryn, torment, retrospective, covert, disc, windows, watchmaker, fazolis, surgery, flexiglow, dungeon, disney's, heroes, fat grams, longest, moths, spell, run, britton, soft,
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In terms of gameplay mechanics, SM includes only a CD in the delivered package, running directly from that CD (no hard drive space menu needed, except for saves), and with minimal instructions included by way of a mini-tutorial within the game. It's a point-and-click, first-person adventure, with you playing the niece/narrator, which couldn't be simpler to navigate. Indeed, the cursor (left-mouse-button controlled) menu is rather absurdly large (see accompanying pics), both as menu to directional arrow and actions that can be performed (open, examine, pick up, chat). Acquired inventory is displayed through a right-click, each item being brought to the screen individually, this being something of a problem, since scrolling through the entire inventory is often necessary. Selected items can be "used" on the desired target by simply placing them on that object or person. Full-motion video is employed liberally throughout the game, primarily to give scenic overviews of a new area and also to enhance conversations.
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