michael clark, dark, id, 00, poe, raccoonus, bowie, sleeping, lives, indie, kill, pilgrim, stupid, larian, how do i, one, versus, rent,
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At times it's unintentionally comical: watching fat people in the City with glowing ears and pockets and wrists is a little absurd. It can be helpful, though, especially when you're trying to meet a mission objective for loot and you're running out of places to look. There haunting are so many worthless knickknacks that you'd be picking up haunting and tossing away a lot of plates and candlesticks before you find an expensive one. The ability to haunting turn loot glint off, however, is not presentpurists are clamoring for it, so I hope we'll see this functionality in the patch. This Just In Deadly Shadows, despite two major flaws, is a great game. For those of us who expected the worst, our gameplay fears were unfounded and our consternation ill-advised. This is a meticulously crafted and largely solid gaming experience, and one that doesn't do anything to shame the revered Thief franchise. Missions, story, acting, graphics, sound, physics, engine, stability: all are a solid thumbs up.
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