saturn, lara frater, grim, line, missing, potter, law, ripper, monkey, dos, gastric, steel,
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The trick is 3 to know what spell to apply in each situation. You have 3 three choices at the start of the game, Standard, Practice, and Expert. According to the handbook, Standard shows the notes as they are played, and Practice lets you 3 practice playing the little tunes. Unfortunately, I didn't read that part until I was well into the game, having unwittingly picked Expert because I fancy myself pretty good at adventure games. Also unfortunately, I am not very good at playing back tunes, even if they are only four notes, but I did not want to start over again and so decided to muddle through. However, this turned out not to be such a bad thing. It is a LucasArts game, so you don't die or screw up irremediably, and you get plenty of chances to try things again. Also, you start off with only two or three notes and gain more notes as you gain experience, to a maximum of nine (C to C), so there is time to get used to them. I found I had to restore previous games a couple of times, though, because I did not make note (pun not intended) of tunes that I needed later in the game.
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